I’m sure you’ve all heard of various conventions that take place across the country. From Comic Con to Anime Central, there are several different Cons that cover all different areas of geek culture, whether it’s video games, comic books, film, or anime. There is at least one time a year at one location where the fan of a particular media can get together, share their passions, have an amazing time, and then separate until they reconvene one year later. At these conventions, there are a plethora of people showing how much they love their particular area of interest.

The diverse crowd at a convention
Two of the most common people at these conventions would be cosplayers and artists. Cosplayers are people who take time to create a costume that represents a character from a TV show, video game, anime, etc. They then wear these costumes at their convention of choice, typically mobbed by photographers who want to get a picture of the person and the end result of all their efforts. The other type of people, artists, are those who make hand-made merchandise that they sell at the convention, typically in an artist alley where they are all gathered together for ease of navigation. These artists make all sorts of cool items, such as paintings, plushies, prints, magnets, pins, and anything else you can dream up that represents something geeky. However, not all cosplayers and artists are genuine about their craft.





































Game After Game After Game…
4 MarThe ninth installation to the Call of Duty franchise
There’s no question that games exist to make money. After all, that’s what the point of a product is: to sell units and make a profit. Many franchises over gaming’s history have made countless amounts of money, selling millions of units to consumers of all ages. Franchises like Super Mario Bros, The Legend of Zelda, Gears of War, and Halo. The companies behind these games take time to ensure that their products are not only of top quality, but that they space themselves out appropriately in order to give consumers enough time between their purchases. But what happens when the space between these games is at a minimum?
In that case, you get game franchises like Call of Duty and Assassin’s Creed. Now, there’s obviously nothing wrong with either of these game franchises. Obviously, some gamers wouldn’t like either of them. First-Person-Shooters aren’t everyone’s cup of tea and not everyone would enjoy a historical based action/adventure game. We’re all different and have different interests. However, there’s no denying the fact that both of these franchises are extremely successful. Every release of a Call of Duty game is met with news on how sales for that game have blown previous titles out of the water. And every Assassin’s Creed game seems to be getting better with every passing year, adding new features, gameplay elements, and continuing the story of Desmond Miles and his ancestors. Despite their success, are we being over-saturated with release after release year after year?
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