One of the beauties of playing video games is being able to become a character. Ever since the early days of gaming, players would pick up the controller and become Link in the original The Legend of Zelda or perhaps the Italian plumber Mario in Super Mario Bros. Even though the plot is thin in most Mario games, the constant events from game to game help define the character, making us respect Mario and want to play as him in future additions to the franchises. Then there are characters who are much more attached to their respective franchise.

Awesome Video Game Characters
Booker DeWitt, Marcus Fenix, Ezio Auditore, and John Marston are characters that we care about. We see them evolve as people and deal with situations that can be very dangerous. We also get to experience how they interact with other characters, which only adds to how we feel about them. Even with Link, the silent protagonist, we can see the determination in his eyes and the warm romance he shares with Princess Zelda. There is a character there that we all admire. Then there are characters that have no personality at all.

























































Game After Game After Game…
4 MarThe ninth installation to the Call of Duty franchise
There’s no question that games exist to make money. After all, that’s what the point of a product is: to sell units and make a profit. Many franchises over gaming’s history have made countless amounts of money, selling millions of units to consumers of all ages. Franchises like Super Mario Bros, The Legend of Zelda, Gears of War, and Halo. The companies behind these games take time to ensure that their products are not only of top quality, but that they space themselves out appropriately in order to give consumers enough time between their purchases. But what happens when the space between these games is at a minimum?
In that case, you get game franchises like Call of Duty and Assassin’s Creed. Now, there’s obviously nothing wrong with either of these game franchises. Obviously, some gamers wouldn’t like either of them. First-Person-Shooters aren’t everyone’s cup of tea and not everyone would enjoy a historical based action/adventure game. We’re all different and have different interests. However, there’s no denying the fact that both of these franchises are extremely successful. Every release of a Call of Duty game is met with news on how sales for that game have blown previous titles out of the water. And every Assassin’s Creed game seems to be getting better with every passing year, adding new features, gameplay elements, and continuing the story of Desmond Miles and his ancestors. Despite their success, are we being over-saturated with release after release year after year?
Continue reading →
Rate this:
Other Ways to Share:
Like this:
Tags: <3, 1, 2, 360, 4, 5, 6, 7, 8, 9, action, activision, adventure, assassin's creed, ben eggler, black flag, black ops, call of duty, commentary, critic, criticism, critique, first person shooter, game, gaming, gaming article, gaming news, ganondorf, geek, geek studies, grand theft auto, l a, l.a. noir, la noir, left 4 dead, liberty city, link, luigi, majora, majora's mask, majoras, mario, melvin, modern warfare, moms basement, momsbasement, nerd, nintendo, ocarina of time, opinion, pickle, playstation, red dead redemption, release, repetitive, rockstar, sony, super mario bros, the legend of zelda, treyarch, ubisoft, valve, video games, wii, wii u, wind waker, xbox, year