Video games have been around for some time now. During their lifetime, we’ve seen a massive overhaul in terms of capability, story, gameplay, and graphics. They’ve come a long way since the days of Pong (and Pong is awesome). Games have broke the 2D barrier and ventured into 3D territory, while recently actually incorporating 3D effects to make the game pop out from the screen (via the Nintendo 3DS). Without the slow transitioning we’ve been granted over the years, anyone being shown footage from the Playstation 4 after only being exposed to the NES would be in absolute shock. We’re lucky to have such diverse and wonderful possibilities with what games can provide to consumers.

Things change over time.
Yet, it seems that with the more capabilities a console and game can provide, the more areas the developer has control over the consumer. We’re forced down these narrow passages that tell us how to play our games without giving us any real choice in the matter. While a lot of these design choices are falsely advertised as a “technological advancement,” it’s really just a nice way to say “we know better than you.” Really, do you?











































